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	<title>GAMES:EDU &#187; 07slides</title>
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	<description>Developing The Developers Of Tomorrow</description>
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		<title>Rob Catto: Developing Developers The US Way</title>
		<link>http://www.gamesedu.co.uk/rob-catto-developing-developers-the-us-way</link>
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		<pubDate>Mon, 20 Aug 2007 15:00:25 +0000</pubDate>
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				<category><![CDATA[07slides]]></category>

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		<description><![CDATA[Rob Catto spoke about the games programme at Full Sail Real World Education, one of the top 5 games courses in the world.

]]></description>
			<content:encoded><![CDATA[<p>Rob Catto spoke about the games programme at Full Sail Real World Education, one of the top 5 games courses in the world.</p>
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		<title>Paul Fullwood: What Can We Teach The Industry?</title>
		<link>http://www.gamesedu.co.uk/paul-fullwood-what-can-we-teach-the-industry</link>
		<comments>http://www.gamesedu.co.uk/paul-fullwood-what-can-we-teach-the-industry#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:59:22 +0000</pubDate>
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		<description><![CDATA[Professor Paul Fullwood of Abertay University spoke of the potential for collaboration between academic institutions and the games industry, going into some detail on the recent deal between Abertay and Instinct Studios.

]]></description>
			<content:encoded><![CDATA[<p>Professor Paul Fullwood of Abertay University spoke of the potential for collaboration between academic institutions and the games industry, going into some detail on the recent deal between Abertay and Instinct Studios.</p>
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		<title>Chris Chilton: Another Way? Modern Apprenticeships for the Games Industry</title>
		<link>http://www.gamesedu.co.uk/chris-chilton-another-way-modern-apprenticeships-for-the-games-industry</link>
		<comments>http://www.gamesedu.co.uk/chris-chilton-another-way-modern-apprenticeships-for-the-games-industry#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:58:21 +0000</pubDate>
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		<description><![CDATA[Chris Chilton from Skillset, along with Marc Greco of City College Brighton and Sam Watts of NCSoft, talked about the first year of a modern apprenticeship scheme that has placed people in QA roles.

]]></description>
			<content:encoded><![CDATA[<p>Chris Chilton from Skillset, along with Marc Greco of City College Brighton and Sam Watts of NCSoft, talked about the first year of a modern apprenticeship scheme that has placed people in QA roles.</p>
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		<title>Michel Kripalani: Games Industry Overview and Trends</title>
		<link>http://www.gamesedu.co.uk/michel-kripalani-games-industry-overview-and-trends</link>
		<comments>http://www.gamesedu.co.uk/michel-kripalani-games-industry-overview-and-trends#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:56:47 +0000</pubDate>
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				<category><![CDATA[07slides]]></category>

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		<description><![CDATA[Michel Kripalani talked about industry trends, including that around 20% of art assets are currently outsourced, and that is on target to hit 40% by 2011.

]]></description>
			<content:encoded><![CDATA[<p><span class="black_small_text">Michel Kripalani talked about industry trends, including that around 20% of art assets are currently outsourced, and that is on target to hit 40% by 2011.</span></p>
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		<title>Sarah Lemarié: SCEE and Academia</title>
		<link>http://www.gamesedu.co.uk/sarah-lemarie-scee-and-academia</link>
		<comments>http://www.gamesedu.co.uk/sarah-lemarie-scee-and-academia#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:55:47 +0000</pubDate>
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				<category><![CDATA[07slides]]></category>

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		<description><![CDATA[Sarah Lemarié spoke about collaboration between Sony and academia, announcing a new scheme whereby universities can buy PSP dev kits at a discount.

]]></description>
			<content:encoded><![CDATA[<p>Sarah Lemarié spoke about collaboration between Sony and academia, announcing a new scheme whereby universities can buy PSP dev kits at a discount.</p>
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		<title>Kieran Connell: Graduate Software Engineers</title>
		<link>http://www.gamesedu.co.uk/kieran-connell-graduate-software-engineers</link>
		<comments>http://www.gamesedu.co.uk/kieran-connell-graduate-software-engineers#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:50:54 +0000</pubDate>
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				<category><![CDATA[07slides]]></category>

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		<description><![CDATA[Kieran Connell gave this short presentation, profiling graduates who now work at Rare.

]]></description>
			<content:encoded><![CDATA[<p>Kieran Connell gave this short presentation, profiling graduates who now work at Rare.</p>
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		<title>Matt Southern: Graduating Games</title>
		<link>http://www.gamesedu.co.uk/matt-southern-graduating-games</link>
		<comments>http://www.gamesedu.co.uk/matt-southern-graduating-games#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:45:57 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[07slides]]></category>

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		<description><![CDATA[Matt Southern, of Evolution Studios, miraculously compressed about three talks into one, covering the background of Evolution Studios, his own time as an academic developing an MA in digital games, offering a trove of information on curent development practice and issues, and finishing with an impassioned speech about the game and film industries as rivals.

]]></description>
			<content:encoded><![CDATA[<p>Matt Southern, of Evolution Studios, miraculously compressed about three talks into one, covering the background of Evolution Studios, his own time as an academic developing an MA in digital games, offering a trove of information on curent development practice and issues, and finishing with an impassioned speech about the game and film industries as rivals.</p>
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		<title>Chris Satchell: XNA and Academia</title>
		<link>http://www.gamesedu.co.uk/chris-satchell-xna-and-academia</link>
		<comments>http://www.gamesedu.co.uk/chris-satchell-xna-and-academia#comments</comments>
		<pubDate>Mon, 20 Aug 2007 14:33:12 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[07slides]]></category>

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		<description><![CDATA[Chris Satchell spoke about XNA as a means of making parts of CS accessible. He also warned of dry teaching turning even passionate students away from important subjects like CS and maths.

]]></description>
			<content:encoded><![CDATA[<p>Chris Satchell spoke about XNA as a means of making parts of CS accessible. He also warned of dry teaching turning even passionate students away from important subjects like CS and maths.</p>
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