This year, Games:EDU will took place on 20 May at the University of Abertay Dundee. We’d like ot thank the speakers, attendees, and especially the university for hosting us this year.

Session titles can be found here, and more details on the speakers are here. We will also be hosting the results of the roundtable discussions here too.

The main focus of Games:EDU has been moved away from bringing game development academics and industry together, towards creating a forum where academics can get together and discuss how to create and maintain the best possible learning environments for their students, now and into the future.

Games:EDU offers a unique opportunity for games lecturers and academics to transform UK game development education, coming together to share best practice and understanding with the explicit intent of not just supplying workers to industry, but truly learning to offer the best in game development education and academic understanding to students.

With a backdrop of one of the UK’s flagship computer games education centres – Abertay University – delegates will have the opportunity to debate new approaches, as well as interact with developers & recent graduates now working within studios.

With more progressive studios realising that no graduate will be 100% prepared to enter a studio without further specific training, it will also provide a forum for game development educators to address the criticisms leveled at them that sometimes HE standards are lacking.

Sessions include:

Carol Clark, Realtime Worlds: Mentoring Graduates the Realtime Worlds Way
Maria N. Stukoff, SCEE: SCEE’s Education Strategy
David Brockbank, NRC + EdExcel: How FE Game Courses Can Support Higher Education
Saint John Walker, Skillset: Accreditation in 2010

Places cost just £150 if you book your place before 12th May 2010. Register now

Organised by Pixel-Lab and Tandem Events.

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Visit Flickr if you’d like to see what previous events were like.